Saku Artisan School

The great Saku Engineers have been known for centuries as builders and artisans of refined tastes, but also talented designers and architects. Their structures are not only beautiful and prominent, but sturdy and enduring. Nearly all of Amatsu-Kyo's great works can be attributed to a Saku Artisan.

School Package

 * +1 Perception
 * Craft as a Favored ability (+1 in Earth), with a 1-dot specialty in Infrastructure.
 * +1 Craft: Fire, +1 Craft: Wood, Lore, and Awareness
 * Honor: 5.5
 * Gear: Sturdy clothing, crafting tools.

Techniques

 * (Rank 1): Select one of the three crafts listed above (Earth, Fire, Wood). The Chosen craft does not have its raises limited by your Void, and is always granted a number of bonus dice equal to your school rank. Further, in social situations, so long as the chosen craft remains pertinent to conversation, the Saku Artisan may allow her craft roll to stand in for Socialize and any related social rolls.
 * (Rank 2): You may roll Perception + Lore or Awareness to identify structural problems, items of interest, or history related to any structure as pertains to your chosen craft. Spending a Void point allows you to intuit information you might otherwise have no business knowing (supernatural included).
 * (Rank 3): Select another of the three crafts above. Any benefits apply as normal.
 * (Rank 4): When presenting your art to others, you increase not only your own understanding of your place in the universe, but you aid others in perceiving theirs as well. Once per day you may make a Perception + Craft against difficulty 3. If successful, you and a number of other people up to your School Rank who are present at the time regain all Void Points. This ritualized presentation of your craft requires at least fifteen minutes to complete. This Technique cannot be used in places strong in Fuhai.
 * (Rank 5): The Saku Artisan may create a feat of engineering or monument of amazing craftsmanship that can either stand alone or be attached to an existing structure. When the structure is created, the Artisan chooses a statistical bonus dependent upon how many successes she earns from an Intelligence + Craft roll. so long as the Artisan is present, she may spend a Void point to give everyone within or engaging with the structure that bonus immediately. If the Artisan instead locks a Void point to the structure permanently, that bonus remains persistent.