Himitsu Seer School

The Himitsu shugenja have always been a little too inquisitive for anyone's good, least of all their own. While they are as conscious of the requirements of good behavior as any of their status, they always seem to have that itch to know what is on the far side of a closed door...

And sometimes, Fate itself seems to conspire to have them end up there.

School Package

 * +1 Intelligence
 * Investigation as a Favored ability, with a 1-dot specialty in Research.
 * +1 Occult, Stealth, Awareness, and Integrity
 * Honor: 2.5
 * Gear: Plain robes, scroll satchel, notebook and writing utensils.
 * Affinity:Air
 * Deficiency:Earth

Techniques

 * Whiskers and Tail:If a Seer would ever be denied the chance to spot something through Perception, their player may spend a Void point to have the Seer become aware of the hidden thing. Note that this does not trigger through a simple failure of a Perception check, the Seer must be denied the chance to roll at all (common examples would be invisible things or spirits). The Seer does not know where the hidden thing is or anything about it, they simply know that such a thing is nearby.
 * They also add their School Rank to all Perception rolls, and receive a Free Raise on any spells with the Divination keyword.
 * As well, at any given point a GM may ask a Seer to roll (Wits + Occult + Insight Rank), with a difficulty secretly defined by the GM. Success indicates that they will find their way into a position to directly participate in momentous events... somehow.